LIGHT
3Alien Dog
Archetype:
Alien
ATK:
1500
DEF:
1000
View:
3378
When you Normal Summon an "Alien" monster, you can Special Summon this card from your hand. When you do, place 2 A-Counters on face-up monster(s) your opponent controls.
Alien Dog — Power Evaluation
Final Score: 57 ± 8 · Confidence: Medium
- Intrinsic: 54 · Deck: 59 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Extender
Why it scores here
Alien Dog is a Level 3 Light Reptile that Special Summons itself from hand after you Normal Summon an Alien monster, then places 2 A-Counters on the opponent's face-up monsters. Its score comes from being a live hand-summoned body in a 57-deck Alien sample, with real partner density (Alien Ammonite, Cosmic Fortress Gol'gar, Alien Stealthbuster at 90%+ co-occurrence), not from its 1500 ATK. Recorded combo evidence is absent, so combo conversion and resource economy are text-only inferences and are held near neutral. The counter placement is soft interaction with no removal or negation, and the Alien Normal Summon condition keeps its generic utility modest.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 68 | Hand-summoned after an Alien Normal Summon, and it appears in 57 recent decks, 56% of them in the Alien archetype (observed, with the Normal Summon trigger as text-based inference). |
| Combo & Conversion | 45 | Text gives one body plus two A-Counters on opposing monsters, but there are zero recorded boards, so the conversion is inferred from text only (inferred). |
| Resource Economy | 45 | No cost, no card advantage and no recursion in the text; it is a free body that returns nothing extra (verified from text). |
| Effect & Interaction | 50 | Places two A-Counters on opponent monsters, which is soft interaction rather than removal or negation (verified from text, value inferred). |
| Material Utility | 45 | A Level 3 Light Reptile with no Tuner clause is a usable generic material, but it is not a clean fit for many routes (inferred). |
| Resilience & Flexibility | 45 | The Normal Summon condition and the single body make it fragile to a single interrupt, and the counters can be removed with the monsters they sit on (inferred). |
| Deck-Building Efficiency | 55 | Copies average 1.75 per deck and it has no garnet or lock, but its Alien-only trigger limits portability (observed copies, inferred restriction). |
Calculation
Weight profile: 0.7 Starter / Combo enabler + 0.3 Extender. Intrinsic ≈ 54, Deck ≈ 59, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Live from hand in opening-hand-style starts once an Alien Normal Summon is available
- Strong partner network across the Alien engine in the sample
- Cheap to run with low copy counts
Weaknesses
- Requires an Alien Normal Summon to trigger, so it is dead in non-Alien lines
- No recorded combo boards, so its conversion value is unverified
- Counter placement is soft interaction and does not remove or negate anything
Counters / choke points
- Monster removal or negation in response to the trigger
- Opponent interaction that strips counters
Best use
Starter / Combo enabler body in the Alien engine. Decks: Alien. Suggested copies: 2.
Evidence & gaps
- Verified: Special Summon from hand after an Alien Normal Summon, placing 2 A-Counters on opposing face-up monsters (card text); 57 recent decks, 1.75 average copies (deck stat)
- Observed: Alien archetype in 56.1% of decks (deck stat); Partner co-occurrence of 91 to 98% for Alien Ammonite, Cosmic Fortress Gol'gar and related Alien cards (deck stat)
- Inferred: Hand route is reliable in Alien lines (from text and deck stats, no combo data); Counters are soft interaction with limited effect on the board (from text)
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only no banlist token, assumed 3 copies (unlimited)






